Latest release with changes as from included readme-psp.txt:
PSP MAME4ALL v4.9r1 Hires by TTYman, 05/11/2007
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Install directions:
- Copy in /PSP/GAME (firmware 1.5) or /PSP/GAME150 (firmware 1.5 compatibility for 3.xx OE release);
There are three different builds in archive:
1) PSP-100x (psp_mame4all_v4.9r1);
2) PSP-100x without neogeo and cps1 support (psp_mame4all_v4.9r1-fat-noneogeo-nocps1);
3) PSP-200x (psp_mame4all_v4.9r1-slim);
Use psp_mame4all_v4.9r1 as installation base, then replace EBOOT.PBP with your needed/preferred build;
- Recreate zipped roms with included ClrMame compatible .DAT files (v0.34-v0.36 mixed roms);
- Add created zipped roms files in ROMs subfolder and samples in samples subfolder;
Samples must be in .sam old Mame pre-v0.35 format, downloadable from http://www.mameworld.net/samples/sam.htm
Specific Features:
- Based on latest GP2X MAME4All release v4.9;
- 480×272 full PSP Hires Support, now games with >320 orizz. and >240 vert. pixels are fully playable (Loderun, Galaga etc.);
- Overclock support, from 133 to 333 MHz;
- Fixed, Fixed Divided by 2, Software Scaled and Software Full Screen Stretched resolutions (all maximum 480×272);
- Frameskip as GP2X version (fixed 0-5, auto 1-5);
- Vsync on/off;
- Save configuration support, default and per game;
- 22KHz with 16 voices predefined sounds, 33KHz and 44KHz frequencies with 4, 8 and 16 voices combinations added;
- Preliminary analog support;
- Autocentering fix for all resolutions;
- Optimized compiled code as derived from GP2X version, but for PSP cpu (fastest graphics core!);
- Stripped & Packed executable, only 2.1MB;
- Original graphics theme from Gold edition;
- Music in menu (filename music.psp in data folder), in these supported formats: .MOD, .S3M, .IT, .XM and .OGG;
- Added, as bonus, 1st classified OldSkool at Assembly 2007 Music Competition (Commodore 64 based), in .OGG format;
- Graphic theme 480×272 BMP skins support, both pspmenu480.bmp and pspsplash480.bmp in folder skins;
Specific Controls:
- Button SELECT: Insert credits.
- Button START: Play.
- Button HOME: after Pause exit game and return to menu.
- Buttons L+R: Activate/deactivate screen fixed/fixed div2/scale/stretch.
- Buttons L+R pressed during one second: Pause.
- Buttons L+HOME simultaneously: Reset emulation.
Fixed from 4.7r3 (same as 4.8r1 unreleased)
- Crash when sampled used.
- Unified builds, thanks to new Z80 core, Mame 0.53 based, compatible with system16, neogeo and classic roms.
- Implemented PSP-2000 (slim) specific support, so double memory available to load roms, thanks to keiich-san code.
Fixed from 4.7r2:
- Sounds now are near arcade perfect, with minor gliches in some sound chips emulations;
- Gold (CPS1, System16 and Neogeo) specific emulations are now stand-alone, as require different z80 cpu implementation;
- Improved performance with sounds, oldies with 0 frame skip and vsync on, others with auto-1 and auto-2;
Fixed from 4.7:
- 133 MHz in menu and while paused, for battery saving;
- VSync really works now;
- Corrected build configuration and Makefile, so sounds in various games are now back;
- Correct fixed, div2, sw scaled and sw stretched resolutions, with autocentering;
Known Problems:
- General audio with some gliches due to original unoptimized threaded sound core;
- Preliminary Analog stick support doesn’t recognize very fast movements;
- No rotate support;
PSP MAME4ALL v4.9r1 Hires zipped archive (6.792.731 bytes)
PSP MAME4ALL v4.9r1 Hires zipped archive MD5 checksum file
Source code can be downloaded from official Franxis’s GP2X port, athttp://www.talfi.net/gp32_franxis/.
TTYman
PSP MAME4ALL v4.9r2 Hires
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File Description Homebrew developer TTYman has just released a new PSP compatible build of emulator MAME4ALL, bumping it up to version 4.9r2 Hires. This specific program allows PlayStation Portable owners to run and play games released on the Multiple Arcade Machine Emulator. Anyway, a lot have changed since the last release so those who love playing old school arcades games on the go should update to this version. TTYman provided the following changelog: * Usermode builds now works. * Dipswitches settings added. * Some Z80 core speedups. * Vector based games like Asteroids now run at native resolution of 480x272 pixels. * Preliminary memory management to clean-up things in certain romset (due to original MAME bugs) before starting a new emulation. * In case of memory fragmentation errors emulator now quits without lockups. * Better sound support in certain games, like Teenage Mutant Hero Turtles etc. * Graphics themes disabled in 1.50 kernel mode to gain more memory available, used a simple blue gradient instead. * Graphics mode saved with settings. TTYman added several documentation files to PSP MAME4ALL v4.9r2 Hires. Be sure to read those first before doing anything to avoid problems. The download package below contains the emulator itself, the emulator with MD5 checksum file, as well as the source codes for both. |